A bit of context

Picture of a Maldita Castilla cabinet at Arcade Vintage

I grew up devouring action and fantasy stories, like everyone else in Spain in the 80s and 90s. Back then it was easy to see arcade games in cafés and restaurants, and I was fascinated by them, with their visual style, their sound and their devilish sense of action.
My economy was not in the mood for coin-op machines, so I used to stay aside, discreetly watching others play. And without realising it, I spent years studying the design of my favourite games. I dreamed of creating my own titles, of course, although it seemed like an impossible dream.
Then I grew up, the world changed and everything became more serious. But those games remained among my interests, first on machines that became older and harder to find, and then thanks to emulation.

Picture of a workspace

Today's world moves at an insane pace. At the professional level everything moves so fast and is so volatile that paying attention to detail seems a mistake. It's so frustrating…
Luckily, in a moment of maximum discouragement I realised that the obsolete media have always been there, offering a quiet space in which to create, at my own pace. I started experimenting with pretty simple games, for fun, under the cover of night. Then my childhood dream became achievable. I discovered that shaping those ideas helps me keep my heart in one piece. And since then, more than 15 years ago, I have been crafting my own collection of traditional video games.

Picture of various games in their boxes

So that's what Locomalito is all about: a nocturnal, naive, dead-end hobby that, for whatever reason, has continued, growing, reaching remote places and going forward with the support of a small community that shares the same vices and values.
If you are here for the first time, I hope you find something to your liking. And if you're back, thanks a lot for being there ♡.

Usual features