
Mutants from the Deep
- A game by
- Locomalito
- Music by
- Gryzor87
- Illustrations by
- Jacobo García
- Release
- May 13th, 2021
- Update
- January 1st, 1970
- Genre
- Shoot 'em up (Shmup, STG)
Face the menace that lurks in the depths
Something strange happens in the depths of the sea. They emerge from the abyss to conquer everything. Two worlds confront a third. Play as Marcelo the diver to solve what looks like an industrial sabotage or as Marila the mermaid to save your town from an unknown menace.
A multidirectional shmup in the spirit of a MSX computer game
Choose between Marcelo the diver or Marila the mermaid, prepare your equipment and dive through the dangers of the depths. Fire your weapons in 8 directions and watch to your oxigen level. Collect gold coins to buy upgrades. Look into every corner, there could be diamonds down there! And beware, you only have one health bar for the entire game.
Key features
- Style: Look and feel of a MSX computer game
- Structure: Linear. 7 levels and 2 characters with connected stories
- Rewards: Find secret diamonds to unlock a special ending
- Players: Single player
- Length: Around 25 minutes once fully mastered
- Graphics: 256x192 pixels base resolution + 16 color palette
- Sound: Wavetable sound chip (Konami SCC) + Programmable sound generator (PSG)












Random facts
- It was inspired by sea life, mythology, 60's and 70's spy-fi and MSX games like Salamander, Zanac, Nemesis, Knightmare and many more.
- It was developed before Solar Gladiators, but was released later to coincide with the MSX version.
- Manuel Pazos and Fernando García jumped in the project, did their magic and turned this MSX-looking game into an actual MSX game that fits in a 64k cartridge.
- RetroWorks produced an exquisite physical edition in cartridge format for MSX computers.
