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Hydorah

a game by locomalito

Straight to the heart of classic shmup players

Hydorah (2010)

A dark force launched an invasion over the Omios star. Equip your ship, select a route and fight planet by planet against hordes of Meroptians. Biomechanical enemies, space creatures, dangerous landscapes and climatic threats are waiting for you, so take the controls of your ship and prepare to die!

About the game

Hydorah is a non-linear classic shmup with a large library of levels and enemies. You unlock new weapons as you progress through the map, increasing firepower during stages. The difficulty is based on the 80s standards, so it requires mastering in order to progress. Graphics are visually clear in favor of the gameplay while they're polished to show the unique personality of each level. It features a huge soundtrack composed by Gryzor87, who has not hesitated in taking legendary synthesizers to create retro futuristic, powerful and sometimes dark themes. Levels and music has been composed together, so they fit each other like a glove.

Key features

Influences

The entire horizontal shmup genre. Gradius, R-Type, Darius, Turrican and not so popular classics like Enforcer, Space Manbow, Hellfire, X-Multiply, Guardian, Hydefos, Armalyte and many many more… Think of Hydorah as a bastard son of the classics: it has the genes, but it's not a clone of one or another. It has a lot of original content that I hope you can appreciate :-)

Hydorah

Stories

Making this game was my childhood dream. Its development almost took my sanity, but after decades in my mind I finally did it!. Hydorah was featured as one of the best freeware games of 2010 by indiegames.com. Musicians from differents countries joined in an initiative to produce a double album with music covers. Hydorah was the first of my games using the sentence Prepare to die before a tough boss fight.