
Maldita Castilla
- A game by
- Locomalito
- Music by
- Gryzor87
- Illustrations by
- Marek Barej
Jacobo García - Release
- December 12th, 2012
- Genre
- Action platformer
An arcade adventure of chivalry and horror
A young witch was crying for her fallen love when an ancient demon heard her sorrow. Seduced by the promises of the beast, she turned her tears into a magic key. And so, with that key, demons were released all over the kingdom of Castilla. Concerned about the situation, the King Alfonso VI of León has gathered his most loyal knights. Play as the valiant Don Ramiro in his quest through the cursed lands of Tolomera and put an end to the nightmare, for God and Castilla!
An action platformer in the spirit of a late '80s arcade game
Run, jump and throw your weapons as you move through decadent medieval landscapes full of dangers and monsters. Learn about each situation and enemy pattern in order to progress. Open chests and hit hidden spots for bonuses, weapons and equippable objects. Find the five Moura's tears to unlock the true final chapter and discover a bunch of secrets to reach different endings.
Key features
- Style: Look and feel of an arcade game from 1987-1988
- Structure: Linear. 6 levels and 14 boss fights
- Rewards: Discover secrets, don't make pacts with Death and earn end-of-game achievements to unlock different endings
- Featuring: Places and creatures based on actual myths from Spain
- Players: Single player
- Length: Around 50 minutes once fully mastered
- Graphics: 256x224 pixels base resolution + 256 color palette
- Sound: FM synthesis (YM2203) + Samples (DPCM)














Random facts
- The game idea was born during a weekend trip to Segovia.
- It was inspired by art, myths and codices from the old Spain, and arcade games like Ghost 'n Goblins, Black Tiger, Tiger Road, Shinobi, Rygar, Karnov, Rastan, Trojan, Legend of Hero Tonma and many more.
- The project almost collapsed because of a repetitive strain injury that became chronic. After a long process I learned to recognise my limits and to work in a healthier way.
- It had an overwhelming reception in the indie, retro and arcade communities.
- Its first arcade cabinet was presented at RetroMadrid. Since then, associations like Arcade Planet and Arcade Vintage Museum built dedicated cabinets for their expositions.
- It received the HóPlay Award for Best Sound in 2013. Explaining the FM synthesis was key to highlighting the work of Gryzor87.
- Its main suite was performed by the Málaga Philharmonic Orchestra (PlayFest, 2014) and the Games&Symphonies orchestra (Valencia, 2016).
- The enhanced version Maldita Castilla EX was commercially released in 2016.
