8-bit action in a first person perspective
Mankind walks on the edge of self-extinction after a great nuclear war. And now, a new army is launching an attack to the few cities that are still on, following the plan of the Master Brain. A small group of soldiers have formed an alliance to defend the last cities and defeat the evil creature. 8Bit Killer tells the story of their final mission.
8Bit Killer is first person shooter with the visual style of an 8-bit game. With 32x32 pixels textures, NES colors and 1 bit sounds, this anachronistic game feels like a run and gun in a 3D view. The soundtrack is part of the work composed by the great RushJet1.
- Look and feel of a NES game with a 3D view.
- 5 levels divided into 8 sub-levels with 5 boss fights.
- Hidden objects and weapons.
- Around 60 minutes of game length (once fully mastered).
Post-apocalyptic films like Mad Max or 2013: Rescue in LA, mangas like Grey, Alita or Fist of the North Star, 8-bit games like Contra, Megaman, Bionic Commando, Metroid and ray casting games like Catacomb 3D or Wolfenstein 3D.
The project started as a little experiment with 3D views, but it grew up to become the first full game of my actual collection. It had great reviews back in the young days of the indie game scene. Partly because it featured the pixel art on 3D blocks aesthetic before the Minecraft era. The pixel skull that is now my logo was first seen on a wall in this game.