Feel the 8-bit action in a first person perspective
AD 2488. A long war brought mankind to the brink of extinction. During the postwar crisis, a creature known as Master Brain arrived on earth with the promise of a new dawn. Many followed its voice, a new order was born, but then the promises turned into dictatorship and oppression. Now, a small group of soldiers have formed an alliance to protect the remaining cities and end the imperial regime. This is the story of their final mission.
8Bit Killer is a FPS with the spirit of an 8-bit run and gun.
Advance through a mix of linear and exploration levels, find new weapons along the way and fight enemies and bosses in desolate urban environments. Enemy bullets are visible, so you can move to dodge them. Keep your eyes open, there are hidden areas behind false walls.
- Look and feel of an 8-bit game but in a first person perspective
- 5 levels divided into sub-levels and boss fights
- Unlockable weapons and secret areas
- Around 60 minutes long (once mastered)
- The project was born as a little experiment with 3D views, but it grew up to become the first full length game of my collection.
- It was inpired by films like Mad Max or Escape from New York, by mangas like Grey, Alita or Fist of the North Star and by games like Contra, Megaman, Bionic Commando, Metroid, Catacomb 3D and Wolfenstein 3D.
- Some people think it looks like Minecraft, but 8Bit Killer is actually older.
- It was credited as one of the best freeware games of 2008 by indiegames.com, an important site back in the young days of the indie game scene.
- A wall detail in the final level of this game became my logo later.